Windows Games, Nintendo, Xbox and PsP => Xbox One X | Xbox One S | Xbox One | Kinect => Topic started by: javajolt on April 10, 2012, 11:52:41 PM
Title: Microsoft Kinect Meets iPad 3 in Padzilla 2 Ubergaming Device, With Huge Display
Post by: javajolt on April 10, 2012, 11:52:41 PM
Imagine using Microsoft and Apple technology together sounds crazy right? Well, not anymore, since the guys of Crunchy Logistics mixed together an iPad, a Microsoft Kinect and their very own huge display. The result is the Padzilla Too, shown in action in the video at the end of the article.
(http://i42.tinypic.com/2vl75lh.jpg)
The screen is 24 feet wide and 12 feet tall and its connected directly to the iPad 3. Crunchs display is constructed using the new 3.5mm LED wall matrix display technology, the thinnest LED separation possible right now. The advantage here is that it provides pixel density close to Retina levels at typical viewing distance. Its also multi input gesture capable, so thats why the Microsoft Kinect is thrown in the mix. With such a product the problem is clearly the cost, since the original Padzilla, that was much smaller cost around $40k and this one is huge
The application for this project lie in gaming, interactive advertising and top notch video presentations. As you can see, playing Fruit Ninja is a blast on the huge display, simply by waving your hands like a real Fruit Ninja. Tracking multiple gestures at the same time works fine, apparently and I really cant wait to see if any big company buys out this project:
Quote
A demonstration of Padzilla Too Interactive Case - featuring gesture control of iOS on an iPad bundled together with a Microsoft Kinect device. This is the largest interactive reproduction of an iPad in the world spanning 24 feet wide and 12 feet tall. The giant iPad display is constructed through the newest 3.5mm LED wall matrix display technology. 3.5mm is the thinnest LED separation currently possible for this type of LED matrix display. Padzilla now enables the user to interact on a large scale from a multitouch reproduction platform and is now multi-input gesture capable. This gives a great deal of flexibility on an already popular platform with thousands of apps for entertainment and business presentation purposes.